The Wind

Golf Rival has changed the graphics of the wind rings.
The game mechanics, and therefore the instructions, are still the same.
New images will soon be uploaded; meanwhile, please see the following wonderful video by Ayema (Golf Rival 007).

Thanks to Ayema (Golf Rival 007), please see this video!

While we are working on updated written instructions, GuestSix has kindly recorded several examples of shot positioning using the new wind ring.

Below you will find a selection of examples showing how to handle this new system and how to determine the correct alignment for accurate shots.

Understanding the Wind Chart in Golf Rival

Golf Rival features a unique wind mechanic that you will encounter from Stage 2 onward.

The in-game tutorial introduces it, but often without enough clarity for players to master it. This guide explains how the wind chart works and how to use it effectively.

Key Elements of the old Wind Chart

When reading the wind chart, pay attention to these components:

  • The Arrow
  • The Center Point
  • The Rings (White, Green, Yellow)
  • The Blocks (small blocks on each side of the chart)
  • The Backside of the chart system

These parts help you fine-tune shots and adjust for wind influence.

Types of Wind Charts (old version, new version will soon be posted!)

There are three wind charts in Golf Rival, each with different values.

White Wind Chart (long-distance shots)

  • Center Point – 0
  • 1st Ring – 3
  • 2nd Ring – 6
  • 3rd Ring – 9
  • Block – 10

Yellow Wind Chart (mid-range shots)

  • Center Point – 0
  • 1st Ring – 6
  • 2nd Ring – 12
  • 3rd Ring – 18
  • Block – 20
    (Note: These values are double those of the White chart.)

Green Wind Chart (short-range shots)

  • Center Point – 0
  • 1st Ring – 15
  • 2nd Ring – 30
  • 3rd Ring – 45
  • Block – 10

How to Use the old Wind Chart

White Chart (long-distance)

  • Aim for values around 2.3–2.4, just before the first ring.
  • Switch to rear view so the arrow points away from you.
  • Pull back the arrow until it aligns with the hole at about 2.4–2.5.
  • The Center Point (0) is where the ball will land; adjust from that reference.

Yellow Chart (mid-range)

  • Use values around 2.4–2.5, following the same method as the White chart.
  • Always hit the ball at the center and note the landing spot, which becomes your new Center Point.

Green Chart (short-range)

  • Adjust for values around 9.8–9.9 (first ring).
  • Do not be misled by the higher numbers — the method remains the same: rear view first, then align before hitting.
  • Strike the ball dead center to ensure accuracy.

Tip: Practice regularly to master these adjustments and increase your chances of scoring Eagles and other precise shots.

Using the Wind Chart for Non-Dunk Shots

Beyond dunk shots, the wind chart can also guide bounce-ins, trick shots, and flagpole shots.

  1. If obstacles (trees, terrain) block your view, use the chart to approximate the hole’s position.
  2. For extra accuracy, use a crosshair app to align the center point.
  3. Switch to rear view and pull back to the correct value (e.g., 6.4–6.5).
  4. Time your shot perfectly for the ball to drop.

For advanced shots:

  • Line up as if the arrow shows the ball entering the hole.
  • Pull back to a value of about 6.8.
  • Hit with precise timing, using both top and rear views to avoid errors.

Final Note

The wind chart may seem complex at first, but once you learn how to read values and align correctly, it becomes one of the most powerful tools in Golf Rival. With enough practice, you will consistently execute accurate shots, both dunk and non-dunk, and take your game to the next level.

The images above represent the old Wind Rings.

Golf Rival has changed these, using a different graphics.
New images will soon be uploaded; in the meanwhile, please see the following wonderful video by Ayema (Golf Rival 007).

Thanks to Ayema (Golf Rival 007), please see this video!